

This allows us to have a running program at all times and also to release an unfinished but working game once in a while. Incremental development basically means that we'll add features one at a time. This clone will be developed incrementally and result in FreeCol 1.0.0 which will be an almost exact Colonization clone. Examples of modern features are: an isometric map and multiplayer support. Certain new 'features' will be implemented but the gameplay and the rules will be exactly the same as the original game. The visuals will be brought up to date with more recent standards but will remain clean, simple and functional. At first we'll try to make an exact clone of Colonization. The game is released under GPL license and ready to download at the website.The FreeCol team aims to create an Open Source version of Colonization (released under the GPL). Victory in the revolutionary war means winning the game.įreeCol is a turn-based strategy game written in Java, so it is available for every major platform (Linux, Mac, Windows). He or she will have to take care to build up resources and population so that the colony will be strong enough to The player will have to declare independence and fight off the armies of the mother country. The object of the game is to colonize the New World, survive and grow strong enough to declare independence from the European mother country.Įventually the player were come into contact with colonies from other European countries, he or she can either opt for diplomacy and try to make trade agreements or go to war in hopes of conquering the other colonies. The game starts in 1492 with the player being provided with a ship and two colonists. The first version was a clone of the old game, but work is being done to provide enhancements to make game-play more interesting and complex.

FreeCol is a project being undertaken to create an open source version of the 1994 Microprose Game Colonization.
